Uses of Class
erland.game.tileadventure.GameObject

Packages that use GameObject
erland.game.tileadventure   
 

Uses of GameObject in erland.game.tileadventure
 

Subclasses of GameObject in erland.game.tileadventure
 class AnimatedObject
           
 class BitmapObject
           
 class LivingObject
           
 class MapEditorAnimationObject
           
 class MapEditorObject
           
 class MovableObject
           
 

Methods in erland.game.tileadventure that return GameObject
 GameObject[] GameObject.getChilds()
           
 GameObject TileAdventurePlayer.getControlledObject()
           
 GameObject ControllerInterface.getControlledObject()
           
 GameObject MapObjectGameLevelManager.getObject(MapEditorObject obj, MapObjectExtendedLevelInfo info)
           
 GameObject GameObject.getParent()
           
 GameObject TileAdventurePlayer.getPlayerObject()
           
 GameObject TileAdventureModelStandalone.getPlayerObject()
           
 GameObject TileAdventureModelInterface.getPlayerObject()
          Get the player object
 

Methods in erland.game.tileadventure with parameters of type GameObject
 void TileAdventureModel.endActionOnObject(GameObject obj, Action action)
           
 MapDrawInterface TileAdventureModel.getMap(GameObject player)
           
 void TileAdventureModel.initPlayers(GameObject[] players)
           
 ActionInterface TileAdventureModel.isActionPossibleOnObject(GameObject obj, Action action)
           
 boolean TileAdventureModel.isFree(GameObject obj, Box3D boundingBox)
           
 boolean TileAdventureModel.isFree(GameObject obj, float x, float y, float z)
           
 boolean TileAdventureModel.isFree(MapObjectContainerInterface map, GameObject obj, float x, float y, float z)
           
 boolean TileAdventureModel.move(GameObject obj, float x, float y, float z)
           
 boolean GameObjectMapActionInterface.move(GameObject obj, float x, float y, float z)
           
 void GameObject.setChilds(GameObject[] childs)
           
 void GameObject.setParent(GameObject parent)
           
 void TileAdventurePlayer.setPlayerObject(GameObject object)
           
 ActionInterface TileAdventureModel.startActionOnObject(GameObject obj, Action action)
           
 



Copyright © 2003-2006 Erland Isaksson. All Rights Reserved.