Uses of Class
erland.game.tileadventure.Action

Packages that use Action
erland.game.tileadventure   
 

Uses of Action in erland.game.tileadventure
 

Subclasses of Action in erland.game.tileadventure
 class MoveAction
           
 

Fields in erland.game.tileadventure declared as Action
static Action Action.JUMP
           
static Action Action.MOVE_DOWN
           
static Action Action.MOVE_EAST
           
static Action Action.MOVE_NORTH
           
static Action Action.MOVE_SOUTH
           
static Action Action.MOVE_WEST
           
static Action Action.NONE
           
static Action Action.PUSH_EAST
           
static Action Action.PUSH_NORTH
           
static Action Action.PUSH_SOUTH
           
static Action Action.PUSH_WEST
           
 

Methods in erland.game.tileadventure that return Action
protected  Action GameObject.isActionPossible(Action action)
           
 

Methods in erland.game.tileadventure with parameters of type Action
 boolean GameObject.action(Action action)
           
protected  boolean GameObject.actionChild(Action action)
           
 void TileAdventureModel.endActionOnObject(GameObject obj, Action action)
           
protected  Action GameObject.isActionPossible(Action action)
           
 ActionInterface TileAdventureModel.isActionPossibleOnObject(GameObject obj, Action action)
           
 ActionInterface TileAdventureModel.startActionOnObject(GameObject obj, Action action)
           
 



Copyright © 2003-2006 Erland Isaksson. All Rights Reserved.