erland.game.tileadventure
Interface TileGameEnvironmentInterface
- All Known Implementing Classes:
- IsoDiamondEnvironment, RectEnvironment
public interface TileGameEnvironmentInterface
Method Summary |
BlockContainerData |
createBlockContainer(int offsetX,
int offsetY,
int sizeX,
int sizeY,
int sizeZ)
|
BlockContainerData |
createBlockContainer(int offsetX,
int offsetY,
int sizeX,
int sizeY,
int sizeZ,
int visibleSizeX,
int visibleSizeY)
|
DrawMap |
createBlockMap()
|
BlockContainerData |
createRectBlockContainer(int offsetX,
int offsetY,
int sizeX,
int sizeY,
int sizeZ)
|
SubImageHandler |
createSubImageHandler(Image image)
|
int |
getSubImageHeight()
|
int |
getSubImageWidth()
|
String |
getTileType()
|
createBlockContainer
BlockContainerData createBlockContainer(int offsetX,
int offsetY,
int sizeX,
int sizeY,
int sizeZ,
int visibleSizeX,
int visibleSizeY)
createBlockContainer
BlockContainerData createBlockContainer(int offsetX,
int offsetY,
int sizeX,
int sizeY,
int sizeZ)
createRectBlockContainer
BlockContainerData createRectBlockContainer(int offsetX,
int offsetY,
int sizeX,
int sizeY,
int sizeZ)
createBlockMap
DrawMap createBlockMap()
getTileType
String getTileType()
createSubImageHandler
SubImageHandler createSubImageHandler(Image image)
getSubImageWidth
int getSubImageWidth()
getSubImageHeight
int getSubImageHeight()
Copyright © 2003-2006 Erland Isaksson. All Rights Reserved.